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Welcome to Castle Marrach - The Forever Winter
Help Skills and Systems Combat Fights, duels and sparring

Combat skills

The Duelists are reknowned for being light on their feet. The soldiers of the Royal Army stand their ground in defence of the Realm. The warriors of the Conclave value strength. The question is: what sort of fighter will you be?

On this page, you will learn the range of combat skills available and their effects on MCombat.


Effect of the Guard skill

Guard

  • Increases maximum fatigue by +1000 per level
  • Reduces damage you take from melee attacks by -10% per level if wielding a parry-capable weapon or using a shield
  • Reduces damage you take from projectiles by -10% per level if using a shield
Effect of the Dodge skill

Dodge

  • Increases maximum fatigue by +500 per level
  • Increases your chance to evade attacks by +10% per level (must be under the effects of the Evade buff)
Effect of the Attacking skill

Attacking

  • Increases maximum fatigue by +1000 per level
  • Reduces bonus damage you receive from critical strikes by +5% per level
Effect of the Recover skill

Recover

  • Increases maximum fatigue by +500 per level
  • Increases your combat initiative by +3 per level, increasing the chances you will attack first in MCombat
Effect of the Rest skill

Rest

  • Increases maximum fatigue by +1500 per level
  • Increases all fatigue recovery from abilities and effects by 5% per level
Effect of the Feint skill

Feint

  • Increases your critical strike bonus damage by +5% per level when attacking with a melee weapon
  • Increases base damage you inflict with any melee weapon by +5% per level
Effect of the Cut skill

Cut

  • Increases base damage by +50 per level when attacking with curved swords, two handed swords, one handed bludgeons or two handed bludgeons
  • Increases base damage you inflict with any melee weapon by +5% per level
Effect of the Thrust skill

Thrust

  • Increases base damage by +50 per level when attacking with one handed swords, sidearms, rapiers or polearms
  • Increases base damage you inflict with any melee weapon by +5% per level
Effect of weapon skills

Weapon skills

  • Increases base damage by +35 per level when attacking with the associated weapon
  • Increases base damage of that weapon's focus attacks by +5% per level
  • Improves your @abilities with the associated weapon to "Expert" at Journeyman level and "Master" at Master level
Effect of archery weapon skills

Archery weapon skills

  • Increase base damage by +100 per level when attacking with the associated weapon
  • Increase base damage of that weapon's attacks by +15% per level
  • Increase base damage of that weapon's focus attacks by +5% per level
  • Improves your @abilities with the associated weapon to "Expert" at Journeyman level and "Master" at Master level
Effect of the Sorcery skill

Sorcery

  • Increase the base damage of all sorcery attacks of any sphere by +50 per level
  • Increase the damage of all sorcery attacks of any sphere by +3% per level
  • Increases your combat initiative by +3 per level, increasing the chances you will attack first in MCombat
Effect of the Sorcery (sphere) skills

Sorcery (sphere)

  • Increase the base damage of all sorcery attacks belonging to that spell sphere by +35 per level
  • Increase the damage of all sorcery attacks of any sphere by +3% per level
  • Increase the damage of that sphere's focus attacks by +5% per level
  • Improves your @abilities with the associated sphere to "Expert" at Journeyman level and "Master" at Master level