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Welcome to Castle Marrach - The Forever Winter
Help Using the parser

Emoting

What's a story with no action? It's time to bring your character to life.

On this page, you will learn the basic building blocks of emoting in Castle Marrach using our parser system.

Using verbs

You can imagine your character like a person you're giving instructions to, using what grammar calls the imperative mood. The parser accepts those instructions and turns them into emotes for you and other characters in the room to see.

> smile
You smile.

The parser accepts 'shortcuts' - if you type enough of the word, the parser will 'autocomplete' it in your emote.

> smil
You smile.

However, if you don't type enough of the word and it could be multiple options, the emote won't be accepted.

> smi
The command "smi" is ambiguous, possible completions are: smile, smirk, smite.

You'll need to send the emote again, typing more of your chosen verb.

You can view all verbs accepted by the parser system on the full verbs list.

You can also target other objects or characters with your verbs.

> smile at heulyn
You smile at Heulyn.
> wave my hand
You wave your hand.

Using adverbs

You can give a greater idea of your character and their behaviour by adding adverbs to your verbs - that could totally change the meaning of your character's actions!

> smile begrudgingly at heulyn
You smile begrudgingly at Heulyn.
> reluctantly wave my hand
You reluctantly wave your hand.

You can put the adverb before or after the verb, and it will be shown in that position in your emote.

Like verbs, shortcuts work if you type enough of the adverb:

> smile beg at heulyn
Do you mean begrudgingly or beguilingly?
> smile begr at heulyn
You smile begrudgingly at Heulyn.
You can view all adverbs accepted by the parser system on the full adverbs list.

Using prepositions

Some verbs accept the use of different prepositions.

> jump over barrel
You jump over the broken wooden barrel.
> slide under table
You slide under the ancient oak table.

This can be extended to including prepositional phrases.

> explore wall with my hands
You explore the rune-covered stone wall with your strong hands.
> testingly poke my finger through gap
You testingly poke your finger through a hidden gap.
> invite jacquette closer to wall with my eyes
You invite Jacquette closer to the rune-covered stone wall with your bright blue eyes.

The best thing to do is experiment!


Freemoting

Finally, you can opt to use a more traditional form of emoting that doesn't use the parser system ("freemoting", since you're 'free' to type what you want) by starting your emote with :. Any text immediately after the : will be sent as your emote.

> : looks everywhere except at the hand outstretched towards her.
Chasity looks everywhere except at the hand outstretched towards her.
> :'s eyes water, but she holds back the tears
Chasity's eyes water, but she holds back the tears.

The emote will display exactly how you have written it, including any punctuation, capitalising or typos.. so take a moment to check it's correct before you send it!

When freemoting, you must avoid 'godmoting' - which means forcing a specific reaction on someone else (e.g., ": jumps out and makes you scream") or manipulating the world in a way they shouldn't be able to (e.g., ": chants some magic words that make the chair levitate").

You can target other characters in your freemote by including a + in front of their name.

> : eventually reaches toward +darvius, then changes her mind and snatches her hand back.
Chasity eventually reaches toward Sir Darvius, then changes her mind and snatches her hand back.

The player of Sir Darvius will see...

Chasity eventually reaches toward you, then changes her mind and snatches her hand back.

While everyone else in the room will see...

Chasity eventually reaches toward Sir Darvius, then changes her mind and snatches her hand back.

Be aware that you cannot use + to target a possession or detail of another character (e.g., +Darvius' hand). Either rewrite the emote to avoid the apostrophe, or do not use the +.